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Sidney Nolan:
Painting created by using oil paints on canvas. Therefore materials used would include paintbrushes, oil paints and a blank canvas as well as a surface for mixing paints to experiment with colours. Nolan would have started painting initially with the background of the dusty outback and then moved his way to the fore of the painting, of Kelly and the horse. The background and foreground in this painting appear as two distinct layers, and the most salient point is that of Kelly, the black colour making him seem as a shadow. There is evidence of blending colours through brushstrokes on the canvas to achieve the mix/variety of colours that are evident in the outback soil and blue/grey sky. Overall the effect is very natural, and effectively iconic as seen through the representation of Ned Kelly in the foreground. I thus used ‘icon’ as the word for my above ground studio space for Sidney Nolan. I also aimed to incorporate nature as much as I could into the space mainly through using the material of glass and numerous open spaces to let the studio expand into the natural world.
Patricia Piccinini:
The above anthropomorphic sculpture by Piccinini is made to look very natural and organic, like a real creature through the use of artificial skin and fur and features that can be related to creatures we know. Materials include silicon, acrylic, fiberglass, leather, plywood and hair. To be honest I’m not sure how she created it, but I would assume that she started with the basic plywood and silicon structure and on this applied the leather (paws and head, possibly all the skin) and hair (body). Fiberglass would have been used for details such as the eyes and teeth to make them appear realistic. To reflect this kind of sculpture I used the word ‘mutation’ in a very natural sense. Piccinini’s space is like a cave for creatures like the ones she creates. It is very naked with the walls left with their original rock textures like the sculpture itself.
'flaky' used in 'mutation'
For the selected textures used in my model porous was edited using Photoshop to change its appearance and make them more effective in the model. Also I changed the colour of exploded using google sketchup.
in 'MUTATION'
in 'GALLERY'